PBZ Builds影之刃零 攻略

Wan Jun, The Coppermaul: boss guide

Wan Jun is an optional hammer boss in Mandate Encampment who drops the Bashpole. Game8 and PCGamesN both treat thrown dirt plus a follow-up red attack as the main danger, then tell you to hit him when a long move leaves him on the ground. 有報導 · Kung Fu Punk

Launch guides write Wan Jun, The Coppermaul. Game8 files him as an optional Perfect Transcension. The Steam achievement list does not name this fight on its own. 有報導 · Kung Fu Punk

重點一覽

Wan Jun · 來源
對戰地點
Mandate Encampment. PowerPyx puts the arena at the Main Encampment Gate Bell. Game8 files the fight as optional in that region.
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階段
No numbered phases; dirt, rams, spin and a grab
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獎勵
Bashpole, a Phantom Edge (Game8 and PCGamesN). It breaks weakened floors and walls.
有報導 · Kung Fu Punk
推薦武器或影之武裝
解鎖後更新
解鎖後

戰鬥流程

Dirt and the red follow-up

PCGamesN says that when sand covers the screen a red attack is about to come, so dodge away, and that you also need to dodge when he pushes the hammer along the ground. Game8 says the dirt flies straight in front of him, so a sideways dodge is the clean answer, and that if the dirt blinds you, switch to defence because his grab can land while you cannot see. We do not merge the sand-into-red line with the ground push; they may be one move or two.

When he is on the ground

PCGamesN says that when he leaps up to land on his backside, dodge away and then attack while he is on his back, even if he is not guard-broken. Game8 instead names two stumble windows: wait out the ramming charge and stay close on the third ram, when he stumbles, and stay close during the spinning attack, which also ends in a stumble. Those may be different moves from the backside leap; both are shown.

The grab

Game8 says to watch for him throwing a hand behind him with a red glint, then dodge at once. PCGamesN does not name a grab.

Wan Jun的打法

  • Dodge sideways when dirt flies at you; if it blinds you, stop attacking (Game8).
  • Dodge away when sand covers the screen, and when he pushes the hammer along the ground (PCGamesN).
  • Hit him on his back after the backside leap, even if he is not guard-broken (PCGamesN).
  • Stay close on the third ram and at the end of the spin, when Game8 says he stumbles.
  • Dodge the red-glint grab the moment the hand goes back (Game8).

藍色標記代表彈反,紅色標記代表閃避。 有報導 · TheSixthAxis 有報導 · TheSixthAxis 時機與殺氣條(Sha-Chi),見戰鬥指南。

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